About

I’m Rachel Parsons, a UX/UI Designer and Researcher with over five years of experience designing user-centered web, mobile, and tablet interfaces. My background spans UX research, interaction design, and visual design, with a strong focus on creating intuitive, accessible experiences that support real user needs and business goals.

I’ve worked across technology, education, and training environments, collaborating closely with product managers, developers, and stakeholders to design scalable UI systems and thoughtful workflows. My work often involves translating complex requirements into clear, usable interfaces through research, wireframing, prototyping, and usability testing.

With a foundation in visual storytelling and digital design, I bring both creativity and structure to my process. I care deeply about clarity, consistency, and accessibility, and I design with responsiveness, WCAG standards, and long-term usability in mind. Whether refining a single interaction or building a multi-screen system, my goal is always to make products feel approachable, efficient, and human.

You can explore selected projects and experience below. If you’re interested in connecting or collaborating, I’d love to hear from you.
View Resume

UX / UI

Virtual Marksmanship Training App

Led a comprehensive UI consistency audit and design system implementation for Mainline, a virtual marksmanship training application for military users. Work included typography standardization, component auditing, accessibility improvements, and building a living design system in Replit using TypeScript, React, and Tailwind CSS.

Activities

UI consistency audit, color token system, typography scale, component standardization, accessibility improvements (contrast, font sizing), NNG heuristic-guided design decisions

  • UI Consistency Audit
  • Design System Documentation
  • Color Token System
  • Typography Scale
  • Component Standardization
  • Accessibility Improvements
  • NNG Heuristic-guided Design Decisions

OTR Fuel Card

Within the Fuel Finder feature of the OTR Solutions app, I've crafted a user-friendly mock-up for managing the OTR Fuel Card. This design simplifies the process of adding funds, ensuring a hassle-free experience for users. Informed by thorough research, including valuable input from stakeholders and the trucking community, this mock-up represents a thoughtful approach to fuel card management.

Activities

  • Competitive audit
  • User interviews
  • Stakeholder interviews
  • Information Architecture
  • Wireframing
  • Visual Design
  • User Testing

Click here to see my case study.

Tao Tree

These proof-of-concept designs are for a simple mobile app called "Tao Tree". The app teaches users the Taoist practice of meditative breathing through lessons and step-by-step instructions.

Activities

  • Competitive audit
  • User interviews
  • Stakeholder interviews
  • Information architecture
  • Wireframing
  • Visual Design
  • User Testing

SeatEats

The SeatEats app allows spectators at sporting events to order concession food for delivery without having to leave their seats. As with PlantPower, this project had a lengthy research phase which allowed for a better understanding on how to make the app experience as stress-free as possible.

Activities

  • Competitive audit
  • User interviews
  • Stakeholder interviews
  • Information architecture
  • Wireframing
  • Logo Design
  • Visual Design
  • User Testing

Haunter

This is a design for a passion project that I am currently putting together for a website that allows users to find and share haunted locations and stories from around the world.

Activities

  • Competitive Audit
  • Wireframing
  • Logo Design
  • Visual Design

Contact

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